In the leadership program I’m currently in, we create everything as a “game.”
Even things that we might normally call “work” in daily life are created instead as games.
Think about it…
What we know about the structure of a game is that:
- They have rules
- They have players
- There’s a scoreboard
- It’s clear when you’ve won, as well as when you’ve lost
- You can’t always win
- Games are fun!
What’s powerful about generating our tasks and projects as games is that this tends to eliminate a lot of fogginess and uncertainty about setting goals and managing projects in general.
Everything I’ve said about games is applicable to goals and projects. They have rules and players, there’s a scoreboard, it’s obvious when you’ve completed the project (or at least it should be), and you don’t always reach your goals.
But what about “fun” you ask?
That’s up to you. But the shift in terminology can help. The change from “I have three goals I’m working on” to “I’m playing three games” is more significant than you might think.
Now, practically speaking, this may sound or appear irresponsible to those around you.
“You’re playing games? I thought you had work to do. Don’t flaunt your privilege!”
Let them in on the secret you’ve discovered. That everything in life is a game. Because when you create your projects as games, the murkiness tends to go away. Plus, you have more fun on the journey to getting to where you want to go in your music career.
For a proven, step-by-step framework in cracking the code to independent music career success, and additional in-depth insights into making your passion sustainable and profitable, be sure to pick up my best-selling guide, The Music Entrepreneur Code.